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Sorry NewGrounds, I keep forgetting that I have a separate news feed here. If you haven't been keeping up with my main Production Blog, here's the rundown of what you missed this year:
• Since the completion of Empire of Sock, the Tales of BarfQuestion comic has updated over 30 times and is now on measly monthly updates while I work on bigger projects.
• Hitting Stuff at a Building is really finally getting done. We're super sick of this project, and I'm not remotely happy with it. My animation and artwork has evolved a lot since its conception in 2010, so it looks pretty dated. In addition, it basically boils down to a slightly tweaked breakout game. It was our "let's learn Flash" game so we didn't try anything ambitious or imaginative. Thanks to this, it's spent years at a time rotting away in our hard drives, half-finished. Fortunately, I have a bunch of really unique game designs in mind once this one is finished. Designs that are much more in line with the strange, off-kilter gameplay of "Seed of Destruction".
• I'm undertaking the first of three massive, behemoth projects that will be primarily aimed at film festival distribution (after which they'll be available for free online like always). The working title is "Zehkiflorn". Writing and concept art for this first film has taken 2-3 months alone. I can't even guess at the runtime. I'm terrified that a project on this scale is way out of my league, especially when I consider that this might actually be a feature length film. But I won't limit myself just because of scary potential failure. Don't ever do that.
As soon as pre-production is over, I'm going to start work on a reveal trailer. I'm pretty excited for that to be done, because then I can divulge tons of information pertaining to the project. And there will be tons.
• I've needed weekly breaks from the cross-continental creativity marathon that is Zehkiflorn's preproduction, so I've been remastering my earlier work in true HD. And it looks like shit! Those fuzzy low quality SWFs concealed so much, but in HD video you can see all the poorly-erased mistakes, smudging, and reference lines. And I like it! They're pretty nostalgic, getting to see how far I've come. My first three projects (Eat This Child, SpermRider, and SuperVillain) can be viewed in HD on NewGrounds right now (make sure to watch them in 1080p)!
If you want more detail about any of these topics, feel free to check out the last year of posts on my official Production Blog! The next time I see you, it'll probably be for the release of "Hitting Stuff at a Building", which I've officially murdered any and all potential hype for.